mattpocock/skills

▲ 8,156 stars today★ 277,943⑂ 23,273

Skills for Real Engineers. Straight from my .agents directory.

About mattpocock/skills

mattpocock/skills is an open-source project on GitHub, mainly written in Shell. Skills for Real Engineers. Straight from my .agents directory. It currently holds 277,943 stars and 23,273 forks with 319 open issues, and was last pushed on 2026-10-06 (repository created 2026-02-03).

Project Overview

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GitHub Repository Details

Repository mattpocock/skills · default branch main · size 1890 KB · watchers 1,507 · source: GitHub REST API and repository README

README

https://github.com/mattpocock/skills/blob/HEAD/Skills

Skills For Real Engineers

skills.sh

My agent skills that I use every day to do real engineering - not vibe coding.

Developing real applications is hard. Approaches like GSD, BMAD, and Spec-Kit try to help by owning the process. But while doing so, they take away your control and make bugs in the process hard to resolve.

These skills are designed to be small, easy to adapt, and composable. They work with any model. They're based on decades of engineering experience. Hack around with them. Make them your own. Enjoy.

If you want to keep up with changes to these skills, and any new ones I create, you can join ~60,000 other devs on my newsletter:

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Installation (30-second setup)

Two ways in, two philosophies. The Claude Code plugin installs the whole set as a managed, read-only bundle that updates when Anthropic's marketplace picks up my releases, so you subscribe rather than fork. skills.sh copies editable skill files into your project, so you can hack on them and make them your own. Pick one: installing both leaves you with every skill twice.

1. Get the skills

Claude Code
claude plugins install mattpocock-skills

Or, from inside a session:

/plugin install mattpocock-skills

It's in Claude Code's official marketplace, so there's nothing to add first. Updates reach you when Anthropic's marketplace moves its pin to a new release, which can lag behind this repo by days or weeks.

Stuck on an old version? claude plugin list shows what you have, and CHANGELOG.md shows the latest release. To track this repo directly instead, switch to its own marketplace and turn on auto-update for it under /plugin → Marketplaces (it's off by default for marketplaces outside Anthropic's):

claude plugin uninstall mattpocock-skills@claude-plugins-official
claude plugin marketplace add mattpocock/skills
claude plugin install mattpocock-skills@mattpocock

Codex, and other agents
npx skills@latest add mattpocock/skills

Pick the skills you want, and which coding agents to install them on. The installer lets you choose which skills to take, so make sure setup-matt-pocock-skills is one of them.

A native Codex plugin is on the roadmap (see .agents/adr/0002-ship-as-a-claude-code-plugin.md).

For tinkerers

Use the same installer, on any agent, including Claude Code:

npx skills@latest add mattpocock/skills

It writes the skills into your repo as ordinary files you own and can edit. Nothing updates behind your back; pull my latest changes when you want them with npx skills update.

2. Run /setup-matt-pocock-skills

In your agent, run it once per repo. It will:

3. Bam - you're ready to go.

Why These Skills Exist

I built these skills as a way to fix common failure modes I see with Claude Code, Codex, and other coding agents.

#1: The Agent Didn't Do What I Want

"No-one knows exactly what they want"
> David Thomas & Andrew Hunt, The Pragmatic Programmer

The Problem. The most common failure mode in software development is misalignment. You think the dev knows what you want. Then you see what they've built - and you realize it didn't understand you at all.

This is just the same in the AI age. There is a communication gap between you and the agent. The fix for this is a grilling session - getting the agent to ask you detailed questions about what you're building.

The Fix is to use:

These are my most popular skills. They help you align with the agent before you get started, and think deeply about the change you're making. Use them _every_ time you want to make a change.

#2: The Agent Is Way Too Verbose

With a ubiquitous language, conversations among developers and expressions of the code are all derived from the same domain model.
> Eric Evans, Domain-Driven-Design

The Problem: At the start of a project, devs and the people they're building the software for (the domain experts) are usually speaking different languages.

I felt the same tension with my agents. Agents are usually dropped into a project and asked to figure out the jargon as they go. So they use 20 words where 1 will do.

The Fix for this is a shared language. It's a document that helps agents decode the jargon used in the project.

Example

Here's an example glossary (still named CONTEXT.md at that pinned commit, from before the skills renamed the convention), from my course-video-manager repo. Which one is easier to read?

  • BEFORE: "There's a problem when a lesson inside a section of a course is made 'real' (i.e. given a spot in the file system)"
  • AFTER: "There's a problem with the materialization cascade"
This concision pays off session after session.

This is built into /grill-with-docs. It's a grilling session, but that helps you build a shared language with the AI, and document hard-to-explain decisions in ADR's.

It's hard to explain how powerful this is. It might be the single coolest technique in this repo. Try it, and see.

[!TIP]
A shared language has many other benefits than reducing verbosity:
> - Variables, functions and files are named consistently, using the shared language
- As a result, the codebase is easier to navigate for the agent
- The agent also spends fewer tokens on thinking, because it has access to a more concise language

#3: The Code Doesn't Work

"Always take small, deliberate steps. The rate of feedback is your speed limit. Never take on a task that’s too big."
> David Thomas & Andrew Hunt, The Pragmatic Programmer

The Problem: Let's say that you and the agent are aligned on what to build. What happens when the agent _still_ produces crap?

It's time to look at your feedback loops. Without feedback on how the code it produces actually runs, the agent will be flying blind.

The Fix: You need the usual tranche of feedback loops: static types, browser access, and automated tests.

For automated tests, a red-green-refactor loop is critical. This is where the agent writes a failing test first, then fixes the test. This helps give the agent a consistent level of feedback that results in far better code.

I've built a /tdd skill you can slot into any project. It encourages red-green-refactor and gives the agent plenty of guidance on what makes good and bad tests.

For debugging, I've also built a /diagnosing-bugs skill that wraps best debugging practices into a disciplined loop, gated phase by phase.

#4: We Built A Ball Of Mud

"Invest in the design of the system _every day_."
> Kent Beck, Extreme Programming Explained
"The best modules are deep. They allow a lot of functionality to be accessed through a simple interface."
> John Ousterhout, A Philosophy Of Software Design

The Problem: Most apps built with agents are complex and hard to change. Because agents can radically speed up coding, they also accelerate software entropy. Codebases get more complex at an unprecedented rate.

The Fix for this is a radical new approach to AI-powered development: caring about the design of the code.

This is built in to every layer of these skills:

And crucially, /improve-codebase-architecture surveys a codebase for deepening opportunities and hands you the candidates. I recommend running it on your codebase once every few days. It is a survey, not a rescue: on a genuinely old codebase it will find real candidates, but it won't untangle the mud for you.

Summary

Software engineering fundamentals matter more than ever. These skills are my best effort at condensing these fundamentals into repeatable practices, to help you ship the best apps of your career. Enjoy.

Reference

These split on one axis: who can invoke them. User-invoked skills are reachable only when you type them (e.g. /grill-me); their job is to orchestrate. Model-invoked skills can be invoked by you _or_ reached for automatically by the agent when the task fits; they hold the reusable discipline. A user-invoked skill may invoke model-invoked skills, but never another user-invoked one.

Engineering

Skills I use daily for code work.

User-invoked

Model-invoked

Productivity

General workflow tools, not code-specific.

User-invoked

Model-invoked

GitHub Stars & Activity

277,943Stars
23,273Forks
319Open issues
ShellLanguage

GitHub Popularity

GitHub stars277,943
Forks23,273
Open issues319
Primary languageShell
LicenseMIT
Stars gained today8,156
Created2026-02-03
Last pushed2026-10-06

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Weekly boardrank #2 · ▲ 8,156 stars

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