LizardByte/Sunshine

▲ 46 stars today★ 42,871⑂ 2,332

Self-hosted game stream host for Moonlight.

About LizardByte/Sunshine

LizardByte/Sunshine is an open-source project on GitHub, mainly written in C++. Self-hosted game stream host for Moonlight. It currently holds 42,871 stars and 2,332 forks with 188 open issues, and was last pushed on 2026-10-31 (repository created 2021-12-15).

Project Overview

Git Homed tracks it on the Today's Trending board, currently at rank #90 with 46 new stars today.

GitHub Repository Details

Repository LizardByte/Sunshine · default branch master · size 579334 KB · watchers 154 · source: GitHub REST API and repository README

README

https://github.com/LizardByte/Sunshine/blob/HEAD/Sunshine icon

Sunshine

Self-hosted game stream host for Moonlight.

https://github.com/LizardByte/Sunshine/blob/HEAD/Star History Rank https://github.com/LizardByte/Sunshine/blob/HEAD/GitHub Trending Repository of the Day

https://github.com/LizardByte/Sunshine/blob/HEAD/GitHub stars https://github.com/LizardByte/Sunshine/blob/HEAD/GitHub Releases https://github.com/LizardByte/Sunshine/blob/HEAD/Docker https://github.com/LizardByte/Sunshine/blob/HEAD/GHCR https://github.com/LizardByte/Sunshine/blob/HEAD/Flathub installs https://github.com/LizardByte/Sunshine/blob/HEAD/Flathub Version https://github.com/LizardByte/Sunshine/blob/HEAD/Winget Version https://github.com/LizardByte/Sunshine/blob/HEAD/GitHub Workflow Status (CI) https://github.com/LizardByte/Sunshine/blob/HEAD/GitHub Workflow Status (localize) https://github.com/LizardByte/Sunshine/blob/HEAD/Codecov https://github.com/LizardByte/Sunshine/blob/HEAD/SonarCloud

ℹ️ About

Sunshine is a self-hosted game stream host for Moonlight. Offering low-latency, cloud gaming server capabilities with support for AMD, Intel, and Nvidia GPUs for hardware encoding. Software encoding is also available. You can connect to Sunshine from any Moonlight client on a variety of devices. A web UI is provided to allow configuration, and client pairing, from your favorite web browser. Pair from the local server or any mobile device.

LizardByte has the full documentation hosted on Read the Docs

🎮 Feature Compatibility

Gamepad Emulation
Feature FreeBSD Linux macOS Windows
What type of gamepads can be emulated on the host.
Clients may support other gamepads.
Generic 🟡1 ✅ ✅2 ✅3
DualShock / DS4 (PlayStation 4) 🟡1 ✅ ✅2 ✅3
DualSense / DS5 (PlayStation 5) 🟡1 ✅ ✅2 ✅3
Nintendo Switch Pro 🟡1 ✅ ✅2 ✅3
Xbox 360 🟡1 ✅ ✅2 ✅3
Xbox One 🟡1 ✅ ✅2 ✅3
Xbox Series 🟡1 ✅ ✅2 ✅3
[!NOTE]
1 Missing motion, touchpad input, battery state, RGB LEDs, adaptive triggers, and raw HID output reports.
2 Requires the separately installed and licensed Virtual HID Broker.
3 All profiles are available through the separately installed and licensed Virtual HID Broker. Xbox 360 and DualShock 4 can also use ViGEmBus.
Encoding API
Encoding API GPU Vendor FreeBSD Linux macOS Windows
AMF AMD ➖ ➖ ➖ ✅
Media Foundation Qualcomm ➖ ➖ ➖ ✅
NVENC NVIDIA ➖ ✅ ➖ ✅
QuickSync Intel ➖ ➖ ➖ ✅
VAAPI AMD ✅ ✅ ➖ ➖
Intel ✅ ✅ ➖ ➖
NVIDIA ➖ ✅ ➖ ➖
Video Toolbox Apple ➖ ➖ ✅ ➖
Intel ➖ ➖ ✅ ➖
Vulkan Video AMD 🟡 ✅ ➖ ➖
Intel 🟡 🟡 ➖ ➖
NVIDIA ➖ 🟡 ➖ ➖
Software Any ✅ ✅ ✅ ✅
Screen Capture
Capture Method FreeBSD Linux macOS Windows
DXGI Desktop Duplication ➖ ➖ ➖ ✅
KMS/DRM ✅ ✅ ➖ ➖
NvFBC (X11 only) ➖ ✅ ➖ ➖
ScreenCaptureKit ➖ ➖ ✅ ➖
Wayland (wlroots) ✅ ✅ ➖ ➖
Windows.Graphics.Capture ➖ ➖ ➖ 🟡
  ↳ Portable ➖ ➖ ➖ ✅
  ↳ Service ➖ ➖ ➖ ❌
X11 ✅ ✅ ➖ ➖
XDG Desktop Portal ✅ ✅ ➖ ➖
KWin Screencast ✅ ✅ ➖ ➖
Capture → Encoding Compatibility (Linux/FreeBSD)
Capture Method VAAPI Vulkan Video NVENC (CUDA) Software
KMS/DRM ✅ ✅ ✅ ✅
NvFBC ❌ ❌ ✅ ❌
Wayland (wlroots) ✅ ✅ ✅ ✅
X11 ✅ ❌ ✅ ✅
XDG Desktop Portal ✅ ✅ ✅ ✅
KWin Screencast ✅ ✅ ✅ ✅

Legend: ✅ Supported | 🟡 Partial Support | ❌ Not Yet Supported | ➖ Not Applicable

🖥️ System Requirements

[!WARNING]
These tables are a work in progress. Do not purchase hardware based on this information.
Minimum Requirements
Component Requirement
GPU AMD: VCE 1.0 or higher, see: obs-amd hardware support
Intel:
  FreeBSD/Linux: VAAPI-compatible, see: VAAPI hardware support
  Windows: Skylake or newer with QuickSync encoding support
Nvidia: NVENC enabled cards, see: nvenc support matrix
CPU AMD: Ryzen 3 or higher
Intel: Core i3 or higher
RAM 4GB or more
OS FreeBSD: 15.1+
Linux/Debian: 13+ (trixie)
Linux/Fedora: 43+
Linux/Ubuntu: 22.04+ (jammy)
macOS: 14.2+
Windows: 11+
Network Host: 5GHz, 802.11ac
Client: 5GHz, 802.11ac
4k Suggestions
Component Requirement
GPU AMD: Video Coding Engine 3.1 or higher
Intel:
  FreeBSD/Linux: HD Graphics 510 or higher
  Windows: Skylake or newer with QuickSync encoding support
Nvidia:
  FreeBSD/Linux: GeForce RTX 2000 series or higher
  Windows: Geforce GTX 1080 or higher
CPU AMD: Ryzen 5 or higher
Intel: Core i5 or higher
Network Host: CAT5e ethernet or better
Client: CAT5e ethernet or better
HDR Suggestions
Component Requirement
GPU AMD: Video Coding Engine 3.4 or higher
Intel: HD Graphics 730 or higher
Nvidia: Pascal-based GPU (GTX 10-series) or higher
CPU AMD: Ryzen 5 or higher
Intel: Core i5 or higher
Network Host: CAT5e ethernet or better
Client: CAT5e ethernet or better

❓ Support

Our support methods are listed in our LizardByte Docs.

💲 Sponsors and Supporters

https://github.com/LizardByte/Sunshine/blob/HEAD/Sponsors

👥 Contributors

Thank you to all the contributors who have helped make Sunshine better!

GitHub

https://github.com/LizardByte/Sunshine/blob/HEAD/GitHub contributors

CrowdIn

https://github.com/LizardByte/Sunshine/blob/HEAD/CrowdIn contributors

GitHub Stars & Activity

42,871Stars
2,332Forks
188Open issues
C++Language

GitHub Popularity

GitHub stars42,871
Forks2,332
Open issues188
Primary languageC++
LicenseGPL-3.0
Stars gained today46
Created2021-12-15
Last pushed2026-10-31

Trending History

Daily boardrank #90 · ▲ 46 stars

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