The412Banner/winlator-contents

▲ 27 stars today★ 102⑂ 6

Component catalog index for BannerHub / Winlator clients. Hosts contents.json (mirror of nightlies_components.json). Component binaries live on The412Banner/Nightlies releases.

About The412Banner/winlator-contents

The412Banner/winlator-contents is an open-source project on GitHub, mainly written in C++. Component catalog index for BannerHub / Winlator clients. Hosts contents.json (mirror of nightlies_components.json). It currently holds 102 stars and 6 forks with 15 open issues, and was last pushed on 2026-09-28 (repository created 2026-05-08).

Project Overview

Git Homed tracks it on the Today's Trending board, currently at rank #85 with 27 new stars today.

GitHub Repository Details

Repository The412Banner/winlator-contents · default branch main · size 2420 KB · watchers 8 · source: GitHub REST API and repository README

README

winlator-contents

Discord

Component catalog for Winlator-family Android clients. this is a combination of components from my nightlies repo full of stuff ive gsthered from arihany, nick, steven, coffincolors and more over time

What's here

A single JSON file: contents.json — a flat list of available components (Wine, Proton, DXVK, VKD3D, Box64, WOWBox64, FEXCore) and where to download them.

Each entry uses a four-field schema:

{
  "type": "Box64",
  "verName": "Box64-0.4.3",
  "verCode": "0",
  "remoteUrl": "https://github.com/The412Banner/Nightlies/releases/download/Box64/Box64-0.4.3.wcp"
}

Live URL

https://raw.githubusercontent.com/The412Banner/winlator-contents/main/contents.json

Where the binaries live

This repo only hosts the index. The component archives (.wcp, .wcp.xz) are published as GitHub release assets on The412Banner/Nightlies; every remoteUrl in the catalog resolves to one of those assets.

Updates

The catalog is refreshed as new components ship. Treat it as eventually consistent with the upstream release set.

Wrapper catalog (wrappers.json)

wrappers.json is the curated, downloadable graphics wrapper catalog (the libvulkan_wrapper.so ICD layer + BCn/compat layers) offered inside Bannerlator's Wrapper Version Manager (issue #132). It lists every wrapper from across the Winlator family (Bannerlator, WinlatorMali, WinNative, GameNative, leegao, Ludashi, Pipetto), each credited to its upstream.

Live URL:

https://raw.githubusercontent.com/The412Banner/winlator-contents/main/wrappers.json

Each entry:

{
  "id": "gamenative-wrapper",
  "name": "GameNative — GameNative Wrapper",
  "description": "…",
  "author": "GameNative",
  "license": "credit GameNative",
  "url": "https://github.com/The412Banner/winlator-contents/releases/download/wrappers-v1/gamenative-20260723.tzst",
  "file_size": "747484",
  "file_checksum": "D6F3A6371FD5E8ECEC1053EBFBE5638B",
  "version": 3,
  "gpuTargets": ["all"]
}

🔧 Maintenance ritual — when a wrapper gets a new upstream build

Do these together so users are actually offered the update:

1. Upload the new .tzst as an asset on the wrappers-v1 release (use a build‑stamped name, e.g. gamenative-20260719.tzst, so old installs still resolve). 2. Update the entry in wrappers.json: url, file_size, file_checksum (UPPERCASE MD5), and — critically — bump version (1 → 2 → …). The version bump is what makes catalog‑installed users see "Update available"; changing the binary without bumping version ships a silent, un‑signalled change. 3. **If Bannerlator also bundles that wrapper** (i.e. it's a built‑in wrapper-*.tzst swapped in the app), bump the matching catalogVersion in the app's app/src/main/assets/graphics_driver/bundled_wrappers.json to the same number — otherwise the bundled slot falsely flags itself as out‑of‑date once the bundled‑slot update badge is wired.

Only bump version when the binary actually changes — it's a build identity, not an edit counter. Fork‑specific entries (e.g. bannerlator-gamenative, wmali-gamenative) reflect what those projects ship and move independently of the canonical upstream entry.

DroidDeck (the Linux Steam client app)

Valve's own Linux Steam client on an Android phone, no root. The app's releases are published here for anyone to download; its source is in the private DroidDeck repo. DroidDeck was called SteamDeck until 0.1.6.

the new name; a fresh install sets itself up (runtime on the loading screen, Proton Experimental (ARM64) offered right after sign-in); drivers on full pages with downloads; made for a controller. Install DroidDeck-0.1.6.apk. It has a new app ID, so it installs beside SteamDeck, not over it. linuxfs-r9, ~790 MB) the first time you press Play.

Community

Join our Discord: https://discord.gg/n8S4G2WZQ4

GitHub Stars & Activity

102Stars
6Forks
15Open issues
C++Language

GitHub Popularity

GitHub stars102
Forks6
Open issues15
Primary languageC++
License-
Stars gained today27
Created2026-05-08
Last pushed2026-09-28

Trending History

Daily boardrank #85 · ▲ 27 stars

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