godotengine/godot

▲ 1,677 stars today★ 118,146⑂ 27,000

Godot Engine – Multi-platform 2D and 3D game engine

About godotengine/godot

godotengine/godot is an open-source project on GitHub, mainly written in C++. Godot Engine – Multi-platform 2D and 3D game engine It currently holds 118,146 stars and 27,000 forks with 18,854 open issues, and was last pushed on 2026-10-09 (repository created 2014-01-04).

Project Overview

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GitHub Repository Details

Repository godotengine/godot · default branch master · size 1894068 KB · watchers 1,554 · source: GitHub REST API and repository README

README

Godot Engine

https://github.com/godotengine/godot/blob/HEAD/Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Godot Foundation not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in the Godot Engine editor

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the Godot website.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

The best way to get in touch with the core engine developers is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide. This document also includes guidelines for reporting bugs.

Documentation and demos

The official documentation is hosted on Read the Docs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

We also maintain official demos in their own GitHub repository as well as the Asset Store.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

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GitHub Stars & Activity

118,146Stars
27,000Forks
18,854Open issues
C++Language

GitHub Popularity

GitHub stars118,146
Forks27,000
Open issues18,854
Primary languageC++
LicenseMIT
Stars gained today1,677
Created2014-01-04
Last pushed2026-10-09

Trending History

Monthly boardrank #98 · ▲ 1,677 stars

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