Tencent-TDS/KuiklyUI

▲ 3 stars today★ 3,608⑂ 318

A Kotlin Multiplatform UI framework from Tencent TDS — high-performance, one codebase for six platforms, with dynamic delivery.

About Tencent-TDS/KuiklyUI

Tencent-TDS/KuiklyUI is an open-source project on GitHub, mainly written in Kotlin. A Kotlin Multiplatform UI framework from Tencent TDS — high-performance, one codebase for six platforms, with dynamic delivery. It currently holds 3,608 stars and 318 forks with 136 open issues, and was last pushed on 2026-10-28 (repository created 2025-04-24).

Project Overview

Git Homed tracks it on the Today's Trending board, currently at rank #44 with 3 new stars today.

GitHub Repository Details

Repository Tencent-TDS/KuiklyUI · default branch main · size 115574 KB · watchers 30 · source: GitHub REST API and repository README

README

https://github.com/Tencent-TDS/KuiklyUI/blob/HEAD/Kuikly Logo

GitHub Release License Kotlin Platform PRs Welcome

English | 简体中文 | Homepage

Introduction

Kuikly is a comprehensive cross-platform solution for UI and logic based on Kotlin multi-platform. It was launched by Tencent's company-level Oteam in the front-end field. It aims to provide a high-performance, full-platform development framework with unified codebase, ultimate ease of use, and dynamic flexibility. Currently supported platforms: Since its launch, Kuikly has gained wide recognition from the business. It has been used by many products such as QQ, QQ Music, QQ Browser, Tencent News, Sogou Input Method, MyApp Hub(Tencent's app store), WeSing, Kugou Music, Kuwo Music, Tencent Self-selected Stock, ima.copilot, Weishi, etc.

Key Features

Project Structure

.
├── core                    # Cross-platform module implementing core capabilities like responsive UI, layout algorithms, Bridge communication, etc.
  ├── src
    ├──	commonMain            # Shared cross-platform code, defining cross-platform interfaces
    ├── androidMain           # Android platform implementation (outputs aar)
    ├── jvmMain               # Generic JVM platform code (no Android APIs, outputs jar)
    ├── appleMain             # apple platform (iOS & macOS) implementation (outputs framework)
    ├── ohosArm64Main         # Ohos platform implementation(outputs so)
    ├── jsMain                # H5 and MiniApp platform implementation(outputs js)
├── core-render-android    # Android platform renderer module
├── core-render-ios        # iOS platform renderer module
├── core-render-ohos       # HarmonyOS platform rendering module
├── core-render-web        # H5 and MiniApp platform rendering module
├── core-annotations       # Annotations module, defining business annotations like @Page
├── core-ksp               # Annotation processing module, generates Core entry files
├── buildSrc               # Build scripts for compilation, packaging, and artifact splitting
├── demo                   # DSL example code
├── androidApp             # Android host shell project
├── iosApp                 # iOS host shell project
├── macApp                 # macOS host shell project
├── ohosApp                # Ohos host shell project
├── miniApp                # miniApp host shell project
├── h5App                  # h5App host shell project
├── compose                # Cross-platform module implementing Compose UI, layout, and Kuikly bridging capabilities
    ├── src
        ├── commonMain      # Shared cross-platform code, including Compose UI components, layout and event handling
        ├── androidMain     # Android platform specific implementation
        └── nativeMain      # iOS and HarmonyOS platform specific implementation
        └── jsMain          # H5 and MiniApp platform specific implementation
Note: The Compose directory contains cross-platform source code based on Jetpack Compose 1.7.3 version. We have made necessary modifications and adaptations to the original Compose code to support Kuikly framework's rendering requirements. Some unnecessary features have been commented out to facilitate future upgrades. To ensure stable feature support and avoid conflicts with official code, we have changed the package name from androidx.compose to com.tencent.kuikly.compose. The original Compose code is from JetBrains Compose Multiplatform.

System Requirements

Getting Started

Building from Source

Environment Setup

Refer to Environment Configuration if your Android Studio Version >= (2024.2.1) Please switch your Gradle JDK Version to JDK17 (this Version default Gradle JDK is 21, it incompatible with the configuration used by the project)

Android Studio -> Settings -> Build,Execution,Deployment -> Build Tools -> Gradle -> Gradle JDK

Running Android App

Ensure environment preparation is complete before building: 1. Open KuiklyUI root directory in Android Studio and sync project 2. Select androidApp configuration, then Run 'androidApp'

Running iOS App

Ensure environment preparation is complete before building: 1. Navigate to iosApp directory 2. Execute pod install --repo-update 3. Open KuiklyUI root directory in Android Studio and sync project 4. Select iOSApp configuration, then Run 'iOSApp'

Alternatively, open KuiklyUI/iosApp in Xcode and Run

Note: The iosApp project will execute the KMP script when compiling. If you encounter an error with the script read and write file permissions, you need to set User Script Sandboxing to No in Xcode -> Build Setting.

Running macOS App

Ensure environment preparation is complete before building: 1. Navigate to macApp directory 2. Execute pod install --repo-update 3. Open KuiklyUI root directory in Android Studio and sync project 4. Select macOSApp configuration, then Run 'macOSApp'

Alternatively, open KuiklyUI/macApp in Xcode and Run

Note: The macApp project will execute the KMP script when compiling. If you encounter an error with the script read and write file permissions, you need to set User Script Sandboxing to No in Xcode -> Build Setting.

Running Ohos APP

Ensure environment preparation is complete before building:

Mac

1. In KuiklyUI root directory, run the HarmonyOS cross-platform product compile script:
   ./2.0_ohos_demo_build.sh
   
2. Open KuiklyUI/ohosApp in DevEco Studio and sync project 3. Connect to Ohos Phone or start the Ohos Emulator, and perform a signature operation File -> Project Structure -> Signing Configs 4. Use DevEco Studio Run entry, Run OhosApp

Windows

1. Configure environment variables pointing to HarmonyOS SDK path:
   Variable: OHOS_SDK_HOME
   Path: %TOOL_HOME%\sdk
   Variable: TOOL_HOME
   Path: D:\DevEcoStudio
   
Note: "D:\DevEcoStudio" uses D drive as an example. Any drive except C drive can be used.

2. In KuiklyUI root directory, run the Windows build script:

   2.0_ohos_demo_build.bat
   
Or run manually:
   set KUIKLY_AGP_VERSION=7.4.2
   set KUIKLY_KOTLIN_VERSION=2.0.21-KBA-010
   gradlew.bat -c settings.2.0.ohos.gradle.kts :demo:linkSharedDebugSharedOhosArm64
   
3. Copy artifacts to ohosApp (automatically done by bat script): 4. Open KuiklyUI/ohosApp in DevEco Studio and sync project 5. Connect to Ohos Phone or start the Ohos Emulator, and perform a signature operation File -> Project Structure -> Signing Configs 6. Use DevEco Studio Run entry, Run OhosApp

Note: Windows compilation requires Kotlin toolchain version 2.0.21-KBA-010 which supports Windows/Linux platforms.

Kotlin Version Support

The KuiklyUI directory contains Gradle configurations for various Kotlin versions:

Naming convention: x.x.xx.gradle.kts (default uses Kotlin 2.0.21)

Test publishing scripts for each version are available as x.x.xx_test_publish.sh for building local artifacts.

Note: Kotlin 1.3.10/1.4.20 require JDK11

After successful build on any platform, you can modify Core, Render, and Demo to experience Kuikly development.

Quick Demo Experience

Scan the QR code with an Android phone to quickly try the demo. For iPhone and HarmonyOS phones, please follow the steps above to compile and experience the demo app from the source code.

Roadmap

Roadmap (2026) | Roadmap (2025)

Contribution Guidelines

We welcome all developers to submit issues or PRs for Kuikly. Please review our Contribution Guide before contributing.

Code of Conduct

All project participants are expected to adhere to our Code of Conduct. Participation constitutes agreement to these terms.

FAQs

Kuikly Q&A

Contributors


tom kam watson rocky jonas ruifan pel layen bird zealot zhenhua vinney xuanxi ray arnon alexa allens eason

Application Cases

Application Integration

At Tencent, Kuikly has been deeply used by 20+ applications, covering 1,000+ pages and serving 500 million+ daily active users, meeting diverse complex requirements across various scenarios.
Since going open-source, more external applications beyond Tencent have been actively adopting Kuikly. Additional use cases will be progressively shared upon obtaining approval from respective partners.

Scenario Examples

For typical business application scenarios, please refer to: Application Scenario Cases

Stay Connected

Scan the QR codes below to follow our latest updates or contact us for inquiries.

TDS WeChat Official Account
https://github.com/Tencent-TDS/KuiklyUI/blob/HEAD/TDS
TDS Framework WeChat Official Account
https://github.com/Tencent-TDS/KuiklyUI/blob/HEAD/TDS Framework WeChat Official Account
Online Support
https://github.com/Tencent-TDS/KuiklyUI/blob/HEAD/Online Consult

Additional Notes

The copyright notice pertaining to the Tencent code in this repo was previously in the name of “THL A29 Limited.” That entity has now been de-registered. You should treat all previously distributed copies of the code as if the copyright notice was in the name of “Tencent.”

GitHub Stars & Activity

3,608Stars
318Forks
136Open issues
KotlinLanguage

GitHub Popularity

GitHub stars3,608
Forks318
Open issues136
Primary languageKotlin
LicenseNOASSERTION
Stars gained today3
Created2025-04-24
Last pushed2026-10-28

Trending History

Daily boardrank #44 · ▲ 3 stars

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