Vincentwei1021/video-shotcraft
AI video skill for Claude Code & Codex — cinematic product videos with Remotion: 152 shot recipe cards, 209 motion previews, a production-ready template
README
video-shotcraft
An agent skill for crafting cinematic product videos: 157 shot recipe cards · 214 styles · 214 motion previews · a production-ready template
video-shotcraft is an AI agent skill that turns Claude Code or Codex into a motion-design studio: point it at your product and it storyboards, animates, and sound-designs a cinematic promo, marketing, launch, or demo video with Remotion — real page captures, 2.5D camera moves, beat-synced cuts, and film-grade SFX included.
🖼️ Browse all 214 motion previews in the live Gallery »
✨ What's new
[!IMPORTANT]
### 🔥 2026-08 · New in the series: video-talkcraft, for narration videos
video-talkcraft is the
narration-video installment of this series. Hand it a script plus a finished
voiceover and every motion beat locks to the voice: word-level timestamps
aligned locally (median 20–40 ms per character), 78 motion recipe cards, a
7-layer anti-slideshow shot system (continuous camera curves, parallax planes,
idle/yield lifecycle, breathing environment), plain-cut subtitles, and
triple-gate QA. Same recipe-card + Remotion workflow as here, retuned for
talking content.
> 🎙️ Project page » ·
🖼️ Browse all 78 narration motion previews »
[!IMPORTANT]
### 🛠️ 2026-09 · New: the Motion Workbench — keep editing the delivered film in your browser
After delivery the skill opens a CapCut-style workbench
(node workbench/scripts/open.mjs ). The film is decomposed into
shot / transition / caption / SFX tracks exactly as authored; select any shot
and edit its copy, font sizes and colours in a schema-driven inspector, move,
trim or speed-ramp clips, drag any of the 216 demo motions in from the
library, then export with Remotion. Preview and render are frame-identical
(pixel-parity verified).
>
> 🧭 Workbench guide — every panel and feature, with screenshots » (Chinese) ·
🔌 Integration contract »
- 🌟 2026-08 · 48 new shot recipe cards — the library grows from 104 to
demos///.tsx, deterministic and
driven by the normalized progress t — see demos/README.md for the wiring
snippet), and motion previews. All de-branded: neutral placeholder copy and a
single swappable ACCENT color variable.
- 🎞️ 2026-08 · JianYing (CapCut CN) project export — after final delivery
🎬 Showcase
The 38-second Gallery intro below was itself produced with this skill — storyboard, shot implementation, and sound design were all done by an agent following the toolkit's methodology:
https://github.com/user-attachments/assets/cba2df8a-4b2e-4247-bace-d0b1dea9c2bd
Browse every shot card and motion preview online: Gallery
— search, filter, switch between variants, and copy selected shot-card names.
🚀 Quick start
The most direct way: hand the repo link to your agent. In Claude Code / Codex or a similar agent, just say:
Install this skill for me: https://github.com/Vincentwei1021/video-shotcraft
The agent will clone the repo and link it into your skills directory. Or install with the skills CLI / manually:
npx skills add Vincentwei1021/video-shotcraft
git clone https://github.com/Vincentwei1021/video-shotcraft.git
cd video-shotcraft
ln -s "$(pwd)" ~/.claude/skills/video-shotcraft # Claude Code
or
ln -s "$(pwd)" ~/.codex/skills/video-shotcraft # Codex
Then make requests like:
Use video-shotcraft to create a promo for my desktop product.
Use the deck-deal-flyin and row-embed shot cards to present this feature.
Design a product close-up inspired by spotlight-hero-card.
If no shot card is specified, the skill introduces the built-in video template first and asks whether to use it; you can also pick shots in the Gallery before starting.
📼 Video template: Ink Press
The skill ships with Ink Press — a validated, complete promo template: 36.2 seconds, 1920×1080, 30fps, 10 shots in a paper-ink-amber style, with 2.5D real-page camera moves, title cards, transitions, and a fully pinned cinematic SFX pass:
https://github.com/user-attachments/assets/4cf5af51-98f3-4af2-8ab2-7267f470513d
To use it, just tell your agent:
Use video-shotcraft to make a promo for my product with the Ink Press template.
The agent swaps in your product's screenshots, copy, and branding to reproduce the same quality — the fastest, most reliable path to a finished film.
More templates are on the way.
Headless / CI notes
Rendering on a headless Linux box (tested: 2 cores, Node 22) hits three walls worth knowing:
1. Concurrency cap — remotion still/render fails with "Maximum for
--concurrency is 2" on low-core machines. Fix: pass --concurrency=1.
2. Old Headless removal — recent Chrome/Chromium dropped old headless mode;
pointing Remotion at system chromium fails to launch. Fix: use a
chrome-headless-shell binary instead of full Chrome.
3. Blocked CDN — if remotion.media is unreachable, the automatic
headless-shell download is rejected. Fix:
--browser-executable=.
With these three flags, frame renders from the bundled template work.
📦 What's included
| Content | Description | | --- | --- | | 157 shot recipe cards | Purpose, energy, suggested duration, parameters, implementation notes, and known pitfalls | | 214 motion previews | Covering 214 styles; searchable and filterable in the online Gallery | | Remotion implementations | Tuned TSX demos containing the actual easing and timing parameters for each card | | Complete video template | A validated 36.2-second, 1920×1080, 30fps product promo with 10 shots | | Components and assets | 2.5D page camera, captions, flash cuts, digit rolls, SFX, and capture scripts | | Production methodology | Capture, visual direction, storyboarding, sound design, beat sync, and final QA | | JianYing project export | Load the film into JianYing (CapCut CN) for further editing — per-shot speed, captions, and audio all editable (verified on macOS 11.2) | | Motion workbench | Browser timeline editor opened after delivery: split the film into tracks, edit exposed shot properties, retime, drag in any of the 216 demo motions, export via Remotion |
The toolkit primarily targets web and desktop product promos, while individual shot cards can also be used in feature demos, brand films, launch videos, and other motion projects.
🗂 Repository structure
video-shotcraft/
├── SKILL.md # Agent entry point and core production rules
├── references/
│ ├── pipeline.md # End-to-end production workflow
│ ├── shots/ # 157 shot recipe cards in 10 functional categories
│ ├── sequences/ # Reusable full-video structures and sequence patterns
│ ├── aesthetic-rules.md # Visual QA criteria
│ ├── music-beat-sync.md # BGM analysis and beat-sync methodology
│ ├── sound-design.md # Sound-design guidance and examples
│ ├── jianying-export.md # JianYing (CapCut CN) project-export guide
│ └── workbench.md # Motion workbench: manifest contract + editability rules
├── demos/ # Remotion reference implementations (same categories)
├── gallery/ # Static motion-preview Gallery
├── template/ # Runnable complete video template
├── jianying-export/ # JianYing draft installers (mac tested / win untested)
├── workbench/ # Post-delivery motion workbench (Vite + Remotion Player)
└── assets/
├── lib/ # Reusable Remotion components
├── scripts/ # Page-asset capture scripts
└── audio/ # Audio assets
├── bgm/ # 5 BGM options
└── sfx// # 149 SFX across 16 scene categories
For the complete workflow and implementation requirements, see SKILL.md, the production pipeline, and the visual QA criteria.
🔊 Audio and asset notes
Audio files under assets/audio/ may be used according to their respective license terms.
See ATTRIBUTION.md for sources and license details.
SFX are organized into 16 scene/material categories (transition impact riser
camera ui text paper film light data scifi mech glass fluid
crowd counter) — pick the category first, then the timbre. See
sound-design.md for the category index and per-file usage.
Product screenshots bundled with the template are demonstration assets. Replace them with screenshots from the target product before publishing, and verify whether any product, customer, or personal data needs to be anonymized.
🙏 Acknowledgements
Many shot recipes in this library were distilled by studying the motion language of outstanding official product films — including promos from ClickUp, Perplexity, Slack, Notion, Figma, Framer, Bear, Raycast, Pitch, Miro, Superhuman, and Loom. The cards document motion techniques (timing, easing, choreography) re-implemented from scratch; no footage, artwork, or brand assets from these films are included in this repository. All trademarks belong to their respective owners, and none of these companies are affiliated with or endorse this project. Per-batch sourcing notes for the 48 cards added in 2026-08 live in references/shots/ATTRIBUTION.md.
Special thanks to:
- Remotion — the React-based video framework
- Mixkit — source of the SFX and music assets bundled
- The game-feel and animation communities whose published principles (e.g.
- Claude Code — this library itself was built, iterated, and QA'd with an
