bilibili/ijkplayer

★ 33,202⑂ 8,238

Android/iOS video player based on FFmpeg n3.4, with MediaCodec, VideoToolbox support.

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GPL-2.0License
Created 2013-06-03 · last push 2024-08-13 · repository size 8283 KB · default branch master

README

ijkplayer

Platform | Build Status -------- | ------------ Android | Build Status iOS | Build Status

Video player based on ffplay

Download

# required
allprojects {
    repositories {
        jcenter()
    }
}

dependencies { # required, enough for most devices. compile 'tv.danmaku.ijk.media:ijkplayer-java:0.8.8' compile 'tv.danmaku.ijk.media:ijkplayer-armv7a:0.8.8'

# Other ABIs: optional compile 'tv.danmaku.ijk.media:ijkplayer-armv5:0.8.8' compile 'tv.danmaku.ijk.media:ijkplayer-arm64:0.8.8' compile 'tv.danmaku.ijk.media:ijkplayer-x86:0.8.8' compile 'tv.danmaku.ijk.media:ijkplayer-x86_64:0.8.8'

# ExoPlayer as IMediaPlayer: optional, experimental compile 'tv.danmaku.ijk.media:ijkplayer-exo:0.8.8' }

My Build Environment

Latest Changes

Features

NOT-ON-PLAN

Before Build

# install homebrew, git, yasm
ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
brew install git
brew install yasm

add these lines to your ~/.bash_profile or ~/.profile

export ANDROID_SDK=

export ANDROID_NDK=

on Cygwin (unmaintained)

install git, make, yasm

cd config
rm module.sh
ln -s module-default.sh module.sh
cd android/contrib

cd ios

sh compile-ffmpeg.sh clean
cd config
rm module.sh
ln -s module-lite-hevc.sh module.sh
cd android/contrib

cd ios

sh compile-ffmpeg.sh clean
cd config
rm module.sh
ln -s module-lite.sh module.sh
cd android/contrib

cd ios

sh compile-ffmpeg.sh clean
# choose [No] to use bash
sudo dpkg-reconfigure dash

Build Android

git clone https://github.com/Bilibili/ijkplayer.git ijkplayer-android
cd ijkplayer-android
git checkout -B latest k0.8.8

./init-android.sh

cd android/contrib ./compile-ffmpeg.sh clean ./compile-ffmpeg.sh all

cd .. ./compile-ijk.sh all

Android Studio:

Open an existing Android Studio project

Select android/ijkplayer/ and import

# define ext block in your root build.gradle

ext {

compileSdkVersion = 23 // depending on your sdk version

buildToolsVersion = "23.0.0" // depending on your build tools version

# targetSdkVersion = 23 // depending on your sdk version

}

# If you want to enable debugging ijkplayer(native modules) on Android Studio 2.2+: (experimental)

sh android/patch-debugging-with-lldb.sh armv7a

Install Android Studio 2.2(+)

Preference -> Android SDK -> SDK Tools

Select (LLDB, NDK, Android SDK Build-tools,Cmake) and install

Open an existing Android Studio project

Select android/ijkplayer

Sync Project with Gradle Files

Run -> Edit Configurations -> Debugger -> Symbol Directories

Add "ijkplayer-armv7a/.externalNativeBuild/ndkBuild/release/obj/local/armeabi-v7a" to Symbol Directories

Run -> Debug 'ijkplayer-example'

if you want to reverse patches:

sh patch-debugging-with-lldb.sh reverse armv7a

# Eclipse: (obselete)

File -> New -> Project -> Android Project from Existing Code

Select android/ and import all project

Import appcompat-v7

Import preference-v7

# Gradle

cd ijkplayer

gradle

Build iOS

git clone https://github.com/Bilibili/ijkplayer.git ijkplayer-ios
cd ijkplayer-ios
git checkout -B latest k0.8.8

./init-ios.sh

cd ios ./compile-ffmpeg.sh clean ./compile-ffmpeg.sh all

Demo

open ios/IJKMediaDemo/IJKMediaDemo.xcodeproj with Xcode

# Import into Your own Application

Select your project in Xcode.

File -> Add Files to ... -> Select ios/IJKMediaPlayer/IJKMediaPlayer.xcodeproj

Select your Application's target.

Build Phases -> Target Dependencies -> Select IJKMediaFramework

Build Phases -> Link Binary with Libraries -> Add:

IJKMediaFramework.framework

# AudioToolbox.framework

AVFoundation.framework

CoreGraphics.framework

CoreMedia.framework

CoreVideo.framework

libbz2.tbd

libz.tbd

MediaPlayer.framework

MobileCoreServices.framework

OpenGLES.framework

QuartzCore.framework

UIKit.framework

VideoToolbox.framework

# ... (Maybe something else, if you get any link error)

Support (支持) ###

License

Copyright (c) 2017 Bilibili
Licensed under LGPLv2.1 or later

ijkplayer required features are based on or derives from projects below:

android/ijkplayer-exo is based on or derives from projects below: android/example is based on or derives from projects below: ios/IJKMediaDemo is based on or derives from projects below: ijkplayer's build scripts are based on or derives from projects below:

Commercial Use

ijkplayer is licensed under LGPLv2.1 or later, so itself is free for commercial use under LGPLv2.1 or later

But ijkplayer is also based on other different projects under various licenses, which I have no idea whether they are compatible to each other or to your product.

IANAL, you should always ask your lawyer for these stuffs before use it in your product.

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